Entry tags:
Sol Raveh Application
Player Name: Roxy
Contact: Plurk:
MelonFlavored | AIM: CatchinStardrops
Referred by: N/A
Other characters: Amaterasu (
mamaterasu) and Norma Beatty (
bubblywishes)
Character Name: Perona
Series: One Piece
Canon Point: End of chapter 602.
Summary/History: Here's the wiki.
Personality: While Perona’s personality hasn’t changed much from her younger self (bossy, rude, loud-mouthed and pompous), Perona’s personality definitely has taken a turn as she aged. She’s far more mature and independent now than she ever was on Thriller Bark. Because Perona was stripped of all her material possessions and her luxurious lifestyle for two years, as she lived with Mihawk and Zoro on Kuraigana Island, she was basically forced to grow up and stand on her own two feet instead of relying on others to answer her beck and call. She had to learn to survive on her own without her zombie animal servants because, let’s face it, Zoro and Mihawk aren’t exactly the accommodating type. If she wanted anything, she had to either make or get it herself.
This shows Perona’s strength and capability to overcome, despite being so out of her element, and how much priority she puts into surviving - her life is the top priority in nearly all situations. She’s an extremely determined and out-spoken young woman, ready to put her foot down and tell anyone off, regardless of who they are or how much stronger than her they may be; if they happen to upset her or say something she doesn’t agree with, she will combat them with the force of category five hurricane. She speaks her mind and doesn’t pull her punches in the slightest - opting to be blunt and brutally honest, perhaps even rude in most cases. She holds herself in high regard, and doesn't put up with others' idiocy very well, especially if it directly effects her.
While she may have calmed down to a degree while living with the two swordsmen, Perona still has her little outbursts if she’s annoyed enough. These are usually set off by Zoro’s unaccommodating nature or, say, Sanji’s overzealous and rather perverse invasion of her personal space when she met with the Monster Trio (Luffy, Zoro, and Sanji) on Sabaody. She laid the smack-down on the poor man for just going a bit too far, and didn’t hesitate one little bit to do so. She used her powers on him without hesitation and gave him a very literal boot to the head to tell him to knock it off. Thinking of this in hindsight, and opting out the fact that Sanji wouldn't lay a finger on a woman, he could have snapped her in half like a toothpick if he wanted. Perona doesn't take shit from anyone, and was even known arguing with Mihawk - a Shichibukai (Pirate Warlord) and the World's greatest swordsman as well as trying to take down Kuma two years prior on Thriller Bark. She's a little reckless when set off by her anger, but when she feels scorned, you are going to feel the burn of her ire one way or another.
Even though she has her moments, Perona really is a well-balanced individual. She’s capable of being kind, sweet, even nurturing. Though not much is known of what happened during the two years she spent with Mihawk and Zoro, it’s seen that she does care about the latter of the two very much, even though they butt heads more than two angry mountain goats. She was rather upset, even depressed, when Zoro had to leave her to rejoin the Straw Hats on their journey. Perona detests being alone, and even though Zoro was her enemy back on Thriller Bark, she grew fond of him over time, and misses him when he’s not there with her. She was also put in charge of nursing Zoro back to health by Mihawk when she and Zoro first arrived on Kuraigana Island and met with the older man. In fact, she nursed him back to health before Mihawk explicitly told her to, and (despite the poor work she did), she changed his bandages every day and slept by his side until he woke up. Taking into account she has no reason to do this - she even nearly left him to die when he arrived a bloodied mess on Kuraigana after her initial arrival - because they were enemy pirates, it shows she has the ability to feel compassion for others. She's not a bad person, she's just a brat.
While there is no evidence physically seen of Perona feeling the same ffection she has for Zoro towards Shichibukai Dracule “Hawkeyes” Mihawk, I believe she shares a similar bond with him, though not quite as personable. If anything, Perona treats Mihawk with slightly more respect. “Slightly” being that she still tells even him off at times, and berates him for being unsympathetic and just plain mean to her. Though, over time, I believe Mihawk acted as a calming agent for Perona’s hot and cold attitude, and she feels more at peace with the Shichibukai than she does with Zoro, who tends to rile her up a high percentage of the time. And while Perona may not have allied herself with Mihawk and instead is more of a free-roaming pirate, I doubt she’d allow for anyone to bad-talk the man while in her presence and thinks of him fondly. She's a very loyal individual when you get her on your side, and when she genuinely cares about someone and can go to lengths to stand up for them. She's not fully aware of what "nakama" really is, considering Moria's crew were selfish, cut-throat people that merited a swift slap in the face - each one having their own peronal agendas and needs to join (Perona's reason was actually just because "it seemed fun"), but she does get possessive and very overprotective of people and things she is fond of.
The Straw Hats are a different story entirely though, on the spectrum of her caring about them, outside of one. Barring all but Usopp, Perona treats them with a cool sort of indifference. She doesn’t care what they do, how they do it, or why they do the things they do if it doesn’t directly involve or effect her. In the past, she may have antagonized them just because it’s fun or she’s bored or something, but now that she’s aged, Perona really doesn’t care at all for most of the Straw Hat pirates, showing that if she doesn’t have interest in a person or thing, she usually just ignores it or them. She can get along with the Straw Hats much better than she used to, though Usopp alone is the one person she hates with every part of her being. He is the only one to have ever defeated her outright, and gave Perona her very first loss in such a humiliating and downright terrifying (to her at least) way. She holds the largest grudge against him than any person possibly could hold, festering the hatred she had for him for two whole years. There’s no doubt at all that Perona would try to attack or challenge him if she happened to get in contact with him. Or, at the very far end of the spectrum, scream at him as much as she can without getting too physical.
All in all, in regards to the Straw Hat pirates, Perona really doesn’t care much about them other than Zoro, but Usopp is the one person she hates more than anything else, and her furious nature would certainly flare up if she were to meet him again. Needless to say, don't get on her bad side. She rarely forgives and never forgets, and making an actual enemy out of her is not a good idea.
Powers/Abilities: I'm going to break this down into physical, mental, and emotional, since all three are contributing factors to how Perona's abilities tie in together with her actual personality and style of fighting.
Physical: Perona’s physical strength is rather lacking, to be completely honest. As a young human woman, she’s really not anyone to look at twice in terms of muscle strength. However, she compensates this with the use of her own special power. By consuming the Horo Horo no Mi (Hollow Hollow Fruit), Perona has gained the unique ability to create a seemingly unlimited amount of ghosts – which she calls hollows – from her body. These spirits cannot be cut or caught by any means, and can also split themselves apart to create more ghosts. Thus far, it has not been explained just how many ghosts Perona can create, though by what has been seen, it seems the range is unlimited, and Perona suffers no damage at all when she does this.
The ghosts she creates are a projection of her spirit, and thus Perona can see and hear what they do, throw her voice and make it appear as if she is speaking through her hollows to deliver messages from afar, as well as feel what they feel, to some degree. An example of this is when she uses her Negative Hollows (which will be explained later) against Usopp. Those hollows were defeated after losing a battle of negativity against Usopp, hunched over as if grief stricken. A second later, we see Perona in the same hunched over position, a gloomy cloud over her, and apologizing to one of her minions for always being hard on him. Though no other instance of this has occurred, it can be assumed that Perona feels what her hollows feel in terms of emotion.
Now, as I stated earlier, Perona profoundly makes use of her ghosts. There are three variations, but only two of which are used as a means to inflict heavy, serious, physical harm. The two she does use in this sense are the Tiny and Large/Special Hollows. These hollows are the only variation of ghosts Perona can create that explode when activated by a snap of Perona’s fingers or by being detonated (like being struck or stepped on suddenly with a great amount of force). The Tiny Hollow is much smaller and weaker than the larger version (obviously), but still has the power to blow a sizable and deep hole into solid stone. Perona can create dozens of these little hollows from her palms, which stick to and/or cling to her opponent, and thus explode directly on them.
The large hollow works exactly the same as the tiny hollow, but the shock-wave it produces is far greater than the smaller version. This hollow, instead of sticking or clinging to the foe, bites down on them and explodes when Perona snaps her fingers or, as said prior, is struck with great force. They are literally moving bombs, and have a distinct amount of will to choose a set target and change trajectory depending on Perona's desires. She can also control them to not detonate or disperse by her will as well.
Also, aside from creating ghosts from her physical body, Perona’s Devil Fruit grants her the ability to remove her own spirit from her physical body, making herself into a ghost. In this form, Perona is literally untouchable and thus pretty much invincible. She cannot be cut, touched, shot, burned, nothing. Any and all attacks on Perona’s ghost form are useless and ineffective. However, she can still create hollows in this form, which attack for her. She can also pass through just about any object and float in midair, just like a real ghost (she can float in midair even while in her physical form, but only a few feet off the ground and presumably not for very long). Perona can even form an illusion that she’s become a giant in her spirit form, used mostly to intimidate and scare her enemies. Unlike a real ghost though, she is not transparent, so one cannot tell her spirit form from her physical one through just looking at her.
And while not necessarily a weapon, Perona has been shown to use her teddy bears, Bearsy, as a sort of bludeoning tool to smack her opponents around. This is mostly just seen in her gameplay in the Pirate Warriors fighting game franchise, and while a plush doll, he can do some damage, considering Perona keeps some heavy items tucked inside of him.
Mental: Despite her misgivings as being bratty and insolent, Perona is actually quite intelligent. She was not made a key player of Moria’s crew when he was still alive for nothing, and it certainly shows in her battle style. Perona always goes into battle with a set plan in mind, and can come up with a new plan with relative ease. She knows how to use her powers as well as her wit in the best possible ways, when to use them, and how to utilize them to gather the best results. Perona may be “pompous” as she’s referred to by Zoro, but she is not an idiot. Her battle tactics are actually frighteningly effective, and build up to the point where she starts to get physical.
These tactics include Perona using planning, as I’ve said before, and mainly intimidation and scare tactics to warp her opponent’s mind. A frightful and jumpy opponent cannot think straight or make rational decisions – which is exactly what she aims for. Perona uses her opponent’s fear to overpower them mentally before getting physical with her large and tiny hollows. Her strategies are ones that attack the mind and spirit first and foremost. She acts cocky, confident, and so sure of herself that it, in effect, intimidates her opponents. If her foes think they cannot win, then she’s achieved one goal, and can further her ploy of getting them to surrender or defeat them. Confidence in any battle can play a great role in the outcome.
Perona herself was also the main player in gathering information for Moria when she was still his crew-mate via her “Ghost Network” (the ability to create her ghosts and have them span large areas as spies. Because she sees and hears what they do, they make Intel work very easy for her) and the information she gathers with her skills was vital to the role of her captain and all of the other members of her crew. Nowadays, she has not need for the excessive espionage she used to do for Moria, but old habits die hard. Perona actually enjoys gathering information through reading, newspapers, or eavesdropping with her hollows ghosts or in person and usually scowls when she’s out of the loop on things happening in the real world.
Emotional: While Perona herself has a fairly stable emotional state, the true terror of Perona’s abilities regarding emotions is the third form of Hollow she can create. These hollows are called Negative Hollows, and they do much of what their name dictates. When these ghosts pass through a person, they hollow out that individual’s spirit of any and all pleasant emotions. It leaves the person with a feeling of despair and a negative outlook on everything about themselves. To the greatest extent, it makes the person fall to their knees, wishing they were never born, or to be reborn as something undesirable, like a dead fish. The effects are not permanent, and wear off in about a few minutes, but during the time period of extreme negativity, the person is vulnerable to attack or being caught. These Negative Hollows are the brunt of what Perona uses to attack and capture her enemies, and she relies on them almost indefinitely to secure a victory. These types of hollows have not changed at all over the two years she spent on Kuraigana Island.
In terms of herself, Perona has a very well balanced set of emotions. She knows how to keep a level head more so now that she’s aged than she used to in the past. She can keep calm better than she used to, and she’s usually rather poised in most situations, keeping a straight face and an open mind. This doesn’t mean that she’s emotionless, though! Not at all, Perona is often prone to her little outbursts of frustration, irritation and depression, and she’s still capable of being happy, overjoyed, and even excited over some things. She just knows how to better control her emotions now than she did in her youth, which may be attributed to her age and the two males she was living with, both of whom either negated her emotional rampage and put her in her place (Mihawk) or, on the other hand, set it off entirely (Zoro).
Weaknesses:
Physical: It just so happens that Perona’s greatest strength, her Devil Fruit powers, is also her greatest weakness. Because Perona has eaten the Hollow Hollow Fruit, she has become unable to swim or be submerged in any large body of water. This is her greatest and most well-known physical weakness, the weakness of all Devil Fruit users. If she is placed into any body of water substantially deeper than her, she will ultimately sink like a rock and, to be perfectly honest, she will drown and die. However, being submerged in water does not necessarily mean Perona or any Fruit User will lose their powers, she will just sink. This has been seen in early chapters of One Piece, mainly in the Arlong Park arc where Luffy’s body was submerged in the ocean, yet his neck was stretched out to allow him access to air by two other characters. And again, when Chopper jumped into the ocean in his human-like state, sank, but did not revert to his reindeer form. It can then be assumed that Perona also would not lose her powers, just sink to her doom and not be able to use her powers herself.
This also means she’s weak to a canon-centric item called seastone. It’s a certain kind of stone, said to be a solidified form of the sea itself. This stone is the One Piece equivalent to kryptonite – it sucks away a Devil Fruit User’s powers and leaves them weak and fatigued. Using this stone on her, or anything similar to it, will leave Perona literally powerless. She would not be able to create ghosts, nor would she be able to remove her spirit from her body. If she was placed inside a seastone cage, or had handcuffs made from this stone placed onto her, Perona would immediately become just like any normal human being.
However, Perona’s fruit itself leaves her with a monumental physical weakness as well! When Perona leaves her physical body and wanders around as a ghost, she is literally leaving her body behind. Her spirit separates from her body, leaving her body hollow and much like a lifeless and unmoving doll. In short, her physical body becomes extremely vulnerable the moment Perona leaves it. To counteract this, she usually hides herself before projecting her spirit, but if her body is found and attacked before she has a chance to protect herself or get back into her body, it could very well spell doom for Perona as a whole. It could also be used against her, to get her to surrender. Though the canon does not specify what will happen to her spirit if her body is attacked, it’s obvious Perona values her physical body, and goes to great lengths to preserve it. If her body was threatened, she would have no choice but to comply to one’s demands.
Another weakness of Perona’s spirit form is that, while she cannot be touched or attacked, she herself cannot touch anyone or anything, either. She can only pass through objects; she cannot touch or harm them in any way. That, she leaves to the ghosts she creates and controls.
Mental: Perona’s mental weaknesses haven’t changed much over her two years. Being the strategist that she is, Perona doesn’t do well when the plans she creates begin to unravel, though she can control herself much better than she once could. Instead of immediately panicking like her younger counterpart may have, Perona would merely grimace, possibly bite her lip, and work hard mentally to think of a new plan. In extreme cases, she could very well panic and revert to the mentality of her younger self, but it’d have to take a very dire, very dark situation to do such.
Perona is also stubborn, and this stubbornness, as well as perhaps her own overconfidence, clouds her judgment when the situation turns most dire for her. The fact that she also has a well-defined “panic state” does not help matters either. Couple that together with a bit of naiveté and some gullibility and it’s easy to overpower Perona when she’s literally freaking out, or trick her if you’re a good enough actor/liar.
Emotional: Perona wears her emotions on her sleeve, even if she’s able to control them better now that she’s older. She still freaks out and gets upset and sometimes even vengeful and violent. She may be older, but she’s still just a young woman, and her emotional attachments and bonds with others can sway her decisions. Perona hates being alone or left behind, and enjoys being not necessarily the center of attention, but she likes to be noticed and paid attention to. If she is disrespected, Perona usually gets upset, sometimes only mild irritation and other times pouncing on a person with pure, untamed anger.
More often than not, Perona’s emotional tirade usually builds until she breaks, and she usually just leaves herself before things can really blow up, but in those cases where she cannot escape her feelings, or has nothing to distract her or deflect her emotions, Perona usually snaps, and it’s not pretty. She can attack with full force or break down into tears at her lowest state, even if it may take a bit more to reduce her to such a state. She has grown, but Perona is still a human deep down.
Items on your character: Aside from her clothes, Perona is coming with two items. One of which is her red parasol, which has a motif that makes it look like a devil (it has horns and eyes to give it a face) and the other is her plush teddybear Bearsy, which also acts as a sort of makeshift purse, considering he has a zipper pocket on his back. The contents of Bearsy's pocket include: a roll of bandages, a needle and thread, Perona's compact mirror with eyeshadow and a stick of eyeliner, some cash (beri/beli) from her world, and a few candies.
Contact: Plurk:
Referred by: N/A
Other characters: Amaterasu (
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Character Name: Perona
Series: One Piece
Canon Point: End of chapter 602.
Summary/History: Here's the wiki.
Personality: While Perona’s personality hasn’t changed much from her younger self (bossy, rude, loud-mouthed and pompous), Perona’s personality definitely has taken a turn as she aged. She’s far more mature and independent now than she ever was on Thriller Bark. Because Perona was stripped of all her material possessions and her luxurious lifestyle for two years, as she lived with Mihawk and Zoro on Kuraigana Island, she was basically forced to grow up and stand on her own two feet instead of relying on others to answer her beck and call. She had to learn to survive on her own without her zombie animal servants because, let’s face it, Zoro and Mihawk aren’t exactly the accommodating type. If she wanted anything, she had to either make or get it herself.
This shows Perona’s strength and capability to overcome, despite being so out of her element, and how much priority she puts into surviving - her life is the top priority in nearly all situations. She’s an extremely determined and out-spoken young woman, ready to put her foot down and tell anyone off, regardless of who they are or how much stronger than her they may be; if they happen to upset her or say something she doesn’t agree with, she will combat them with the force of category five hurricane. She speaks her mind and doesn’t pull her punches in the slightest - opting to be blunt and brutally honest, perhaps even rude in most cases. She holds herself in high regard, and doesn't put up with others' idiocy very well, especially if it directly effects her.
While she may have calmed down to a degree while living with the two swordsmen, Perona still has her little outbursts if she’s annoyed enough. These are usually set off by Zoro’s unaccommodating nature or, say, Sanji’s overzealous and rather perverse invasion of her personal space when she met with the Monster Trio (Luffy, Zoro, and Sanji) on Sabaody. She laid the smack-down on the poor man for just going a bit too far, and didn’t hesitate one little bit to do so. She used her powers on him without hesitation and gave him a very literal boot to the head to tell him to knock it off. Thinking of this in hindsight, and opting out the fact that Sanji wouldn't lay a finger on a woman, he could have snapped her in half like a toothpick if he wanted. Perona doesn't take shit from anyone, and was even known arguing with Mihawk - a Shichibukai (Pirate Warlord) and the World's greatest swordsman as well as trying to take down Kuma two years prior on Thriller Bark. She's a little reckless when set off by her anger, but when she feels scorned, you are going to feel the burn of her ire one way or another.
Even though she has her moments, Perona really is a well-balanced individual. She’s capable of being kind, sweet, even nurturing. Though not much is known of what happened during the two years she spent with Mihawk and Zoro, it’s seen that she does care about the latter of the two very much, even though they butt heads more than two angry mountain goats. She was rather upset, even depressed, when Zoro had to leave her to rejoin the Straw Hats on their journey. Perona detests being alone, and even though Zoro was her enemy back on Thriller Bark, she grew fond of him over time, and misses him when he’s not there with her. She was also put in charge of nursing Zoro back to health by Mihawk when she and Zoro first arrived on Kuraigana Island and met with the older man. In fact, she nursed him back to health before Mihawk explicitly told her to, and (despite the poor work she did), she changed his bandages every day and slept by his side until he woke up. Taking into account she has no reason to do this - she even nearly left him to die when he arrived a bloodied mess on Kuraigana after her initial arrival - because they were enemy pirates, it shows she has the ability to feel compassion for others. She's not a bad person, she's just a brat.
While there is no evidence physically seen of Perona feeling the same ffection she has for Zoro towards Shichibukai Dracule “Hawkeyes” Mihawk, I believe she shares a similar bond with him, though not quite as personable. If anything, Perona treats Mihawk with slightly more respect. “Slightly” being that she still tells even him off at times, and berates him for being unsympathetic and just plain mean to her. Though, over time, I believe Mihawk acted as a calming agent for Perona’s hot and cold attitude, and she feels more at peace with the Shichibukai than she does with Zoro, who tends to rile her up a high percentage of the time. And while Perona may not have allied herself with Mihawk and instead is more of a free-roaming pirate, I doubt she’d allow for anyone to bad-talk the man while in her presence and thinks of him fondly. She's a very loyal individual when you get her on your side, and when she genuinely cares about someone and can go to lengths to stand up for them. She's not fully aware of what "nakama" really is, considering Moria's crew were selfish, cut-throat people that merited a swift slap in the face - each one having their own peronal agendas and needs to join (Perona's reason was actually just because "it seemed fun"), but she does get possessive and very overprotective of people and things she is fond of.
The Straw Hats are a different story entirely though, on the spectrum of her caring about them, outside of one. Barring all but Usopp, Perona treats them with a cool sort of indifference. She doesn’t care what they do, how they do it, or why they do the things they do if it doesn’t directly involve or effect her. In the past, she may have antagonized them just because it’s fun or she’s bored or something, but now that she’s aged, Perona really doesn’t care at all for most of the Straw Hat pirates, showing that if she doesn’t have interest in a person or thing, she usually just ignores it or them. She can get along with the Straw Hats much better than she used to, though Usopp alone is the one person she hates with every part of her being. He is the only one to have ever defeated her outright, and gave Perona her very first loss in such a humiliating and downright terrifying (to her at least) way. She holds the largest grudge against him than any person possibly could hold, festering the hatred she had for him for two whole years. There’s no doubt at all that Perona would try to attack or challenge him if she happened to get in contact with him. Or, at the very far end of the spectrum, scream at him as much as she can without getting too physical.
All in all, in regards to the Straw Hat pirates, Perona really doesn’t care much about them other than Zoro, but Usopp is the one person she hates more than anything else, and her furious nature would certainly flare up if she were to meet him again. Needless to say, don't get on her bad side. She rarely forgives and never forgets, and making an actual enemy out of her is not a good idea.
Powers/Abilities: I'm going to break this down into physical, mental, and emotional, since all three are contributing factors to how Perona's abilities tie in together with her actual personality and style of fighting.
Physical: Perona’s physical strength is rather lacking, to be completely honest. As a young human woman, she’s really not anyone to look at twice in terms of muscle strength. However, she compensates this with the use of her own special power. By consuming the Horo Horo no Mi (Hollow Hollow Fruit), Perona has gained the unique ability to create a seemingly unlimited amount of ghosts – which she calls hollows – from her body. These spirits cannot be cut or caught by any means, and can also split themselves apart to create more ghosts. Thus far, it has not been explained just how many ghosts Perona can create, though by what has been seen, it seems the range is unlimited, and Perona suffers no damage at all when she does this.
The ghosts she creates are a projection of her spirit, and thus Perona can see and hear what they do, throw her voice and make it appear as if she is speaking through her hollows to deliver messages from afar, as well as feel what they feel, to some degree. An example of this is when she uses her Negative Hollows (which will be explained later) against Usopp. Those hollows were defeated after losing a battle of negativity against Usopp, hunched over as if grief stricken. A second later, we see Perona in the same hunched over position, a gloomy cloud over her, and apologizing to one of her minions for always being hard on him. Though no other instance of this has occurred, it can be assumed that Perona feels what her hollows feel in terms of emotion.
Now, as I stated earlier, Perona profoundly makes use of her ghosts. There are three variations, but only two of which are used as a means to inflict heavy, serious, physical harm. The two she does use in this sense are the Tiny and Large/Special Hollows. These hollows are the only variation of ghosts Perona can create that explode when activated by a snap of Perona’s fingers or by being detonated (like being struck or stepped on suddenly with a great amount of force). The Tiny Hollow is much smaller and weaker than the larger version (obviously), but still has the power to blow a sizable and deep hole into solid stone. Perona can create dozens of these little hollows from her palms, which stick to and/or cling to her opponent, and thus explode directly on them.
The large hollow works exactly the same as the tiny hollow, but the shock-wave it produces is far greater than the smaller version. This hollow, instead of sticking or clinging to the foe, bites down on them and explodes when Perona snaps her fingers or, as said prior, is struck with great force. They are literally moving bombs, and have a distinct amount of will to choose a set target and change trajectory depending on Perona's desires. She can also control them to not detonate or disperse by her will as well.
Also, aside from creating ghosts from her physical body, Perona’s Devil Fruit grants her the ability to remove her own spirit from her physical body, making herself into a ghost. In this form, Perona is literally untouchable and thus pretty much invincible. She cannot be cut, touched, shot, burned, nothing. Any and all attacks on Perona’s ghost form are useless and ineffective. However, she can still create hollows in this form, which attack for her. She can also pass through just about any object and float in midair, just like a real ghost (she can float in midair even while in her physical form, but only a few feet off the ground and presumably not for very long). Perona can even form an illusion that she’s become a giant in her spirit form, used mostly to intimidate and scare her enemies. Unlike a real ghost though, she is not transparent, so one cannot tell her spirit form from her physical one through just looking at her.
And while not necessarily a weapon, Perona has been shown to use her teddy bears, Bearsy, as a sort of bludeoning tool to smack her opponents around. This is mostly just seen in her gameplay in the Pirate Warriors fighting game franchise, and while a plush doll, he can do some damage, considering Perona keeps some heavy items tucked inside of him.
Mental: Despite her misgivings as being bratty and insolent, Perona is actually quite intelligent. She was not made a key player of Moria’s crew when he was still alive for nothing, and it certainly shows in her battle style. Perona always goes into battle with a set plan in mind, and can come up with a new plan with relative ease. She knows how to use her powers as well as her wit in the best possible ways, when to use them, and how to utilize them to gather the best results. Perona may be “pompous” as she’s referred to by Zoro, but she is not an idiot. Her battle tactics are actually frighteningly effective, and build up to the point where she starts to get physical.
These tactics include Perona using planning, as I’ve said before, and mainly intimidation and scare tactics to warp her opponent’s mind. A frightful and jumpy opponent cannot think straight or make rational decisions – which is exactly what she aims for. Perona uses her opponent’s fear to overpower them mentally before getting physical with her large and tiny hollows. Her strategies are ones that attack the mind and spirit first and foremost. She acts cocky, confident, and so sure of herself that it, in effect, intimidates her opponents. If her foes think they cannot win, then she’s achieved one goal, and can further her ploy of getting them to surrender or defeat them. Confidence in any battle can play a great role in the outcome.
Perona herself was also the main player in gathering information for Moria when she was still his crew-mate via her “Ghost Network” (the ability to create her ghosts and have them span large areas as spies. Because she sees and hears what they do, they make Intel work very easy for her) and the information she gathers with her skills was vital to the role of her captain and all of the other members of her crew. Nowadays, she has not need for the excessive espionage she used to do for Moria, but old habits die hard. Perona actually enjoys gathering information through reading, newspapers, or eavesdropping with her hollows ghosts or in person and usually scowls when she’s out of the loop on things happening in the real world.
Emotional: While Perona herself has a fairly stable emotional state, the true terror of Perona’s abilities regarding emotions is the third form of Hollow she can create. These hollows are called Negative Hollows, and they do much of what their name dictates. When these ghosts pass through a person, they hollow out that individual’s spirit of any and all pleasant emotions. It leaves the person with a feeling of despair and a negative outlook on everything about themselves. To the greatest extent, it makes the person fall to their knees, wishing they were never born, or to be reborn as something undesirable, like a dead fish. The effects are not permanent, and wear off in about a few minutes, but during the time period of extreme negativity, the person is vulnerable to attack or being caught. These Negative Hollows are the brunt of what Perona uses to attack and capture her enemies, and she relies on them almost indefinitely to secure a victory. These types of hollows have not changed at all over the two years she spent on Kuraigana Island.
In terms of herself, Perona has a very well balanced set of emotions. She knows how to keep a level head more so now that she’s aged than she used to in the past. She can keep calm better than she used to, and she’s usually rather poised in most situations, keeping a straight face and an open mind. This doesn’t mean that she’s emotionless, though! Not at all, Perona is often prone to her little outbursts of frustration, irritation and depression, and she’s still capable of being happy, overjoyed, and even excited over some things. She just knows how to better control her emotions now than she did in her youth, which may be attributed to her age and the two males she was living with, both of whom either negated her emotional rampage and put her in her place (Mihawk) or, on the other hand, set it off entirely (Zoro).
Weaknesses:
Physical: It just so happens that Perona’s greatest strength, her Devil Fruit powers, is also her greatest weakness. Because Perona has eaten the Hollow Hollow Fruit, she has become unable to swim or be submerged in any large body of water. This is her greatest and most well-known physical weakness, the weakness of all Devil Fruit users. If she is placed into any body of water substantially deeper than her, she will ultimately sink like a rock and, to be perfectly honest, she will drown and die. However, being submerged in water does not necessarily mean Perona or any Fruit User will lose their powers, she will just sink. This has been seen in early chapters of One Piece, mainly in the Arlong Park arc where Luffy’s body was submerged in the ocean, yet his neck was stretched out to allow him access to air by two other characters. And again, when Chopper jumped into the ocean in his human-like state, sank, but did not revert to his reindeer form. It can then be assumed that Perona also would not lose her powers, just sink to her doom and not be able to use her powers herself.
This also means she’s weak to a canon-centric item called seastone. It’s a certain kind of stone, said to be a solidified form of the sea itself. This stone is the One Piece equivalent to kryptonite – it sucks away a Devil Fruit User’s powers and leaves them weak and fatigued. Using this stone on her, or anything similar to it, will leave Perona literally powerless. She would not be able to create ghosts, nor would she be able to remove her spirit from her body. If she was placed inside a seastone cage, or had handcuffs made from this stone placed onto her, Perona would immediately become just like any normal human being.
However, Perona’s fruit itself leaves her with a monumental physical weakness as well! When Perona leaves her physical body and wanders around as a ghost, she is literally leaving her body behind. Her spirit separates from her body, leaving her body hollow and much like a lifeless and unmoving doll. In short, her physical body becomes extremely vulnerable the moment Perona leaves it. To counteract this, she usually hides herself before projecting her spirit, but if her body is found and attacked before she has a chance to protect herself or get back into her body, it could very well spell doom for Perona as a whole. It could also be used against her, to get her to surrender. Though the canon does not specify what will happen to her spirit if her body is attacked, it’s obvious Perona values her physical body, and goes to great lengths to preserve it. If her body was threatened, she would have no choice but to comply to one’s demands.
Another weakness of Perona’s spirit form is that, while she cannot be touched or attacked, she herself cannot touch anyone or anything, either. She can only pass through objects; she cannot touch or harm them in any way. That, she leaves to the ghosts she creates and controls.
Mental: Perona’s mental weaknesses haven’t changed much over her two years. Being the strategist that she is, Perona doesn’t do well when the plans she creates begin to unravel, though she can control herself much better than she once could. Instead of immediately panicking like her younger counterpart may have, Perona would merely grimace, possibly bite her lip, and work hard mentally to think of a new plan. In extreme cases, she could very well panic and revert to the mentality of her younger self, but it’d have to take a very dire, very dark situation to do such.
Perona is also stubborn, and this stubbornness, as well as perhaps her own overconfidence, clouds her judgment when the situation turns most dire for her. The fact that she also has a well-defined “panic state” does not help matters either. Couple that together with a bit of naiveté and some gullibility and it’s easy to overpower Perona when she’s literally freaking out, or trick her if you’re a good enough actor/liar.
Emotional: Perona wears her emotions on her sleeve, even if she’s able to control them better now that she’s older. She still freaks out and gets upset and sometimes even vengeful and violent. She may be older, but she’s still just a young woman, and her emotional attachments and bonds with others can sway her decisions. Perona hates being alone or left behind, and enjoys being not necessarily the center of attention, but she likes to be noticed and paid attention to. If she is disrespected, Perona usually gets upset, sometimes only mild irritation and other times pouncing on a person with pure, untamed anger.
More often than not, Perona’s emotional tirade usually builds until she breaks, and she usually just leaves herself before things can really blow up, but in those cases where she cannot escape her feelings, or has nothing to distract her or deflect her emotions, Perona usually snaps, and it’s not pretty. She can attack with full force or break down into tears at her lowest state, even if it may take a bit more to reduce her to such a state. She has grown, but Perona is still a human deep down.
Items on your character: Aside from her clothes, Perona is coming with two items. One of which is her red parasol, which has a motif that makes it look like a devil (it has horns and eyes to give it a face) and the other is her plush teddybear Bearsy, which also acts as a sort of makeshift purse, considering he has a zipper pocket on his back. The contents of Bearsy's pocket include: a roll of bandages, a needle and thread, Perona's compact mirror with eyeshadow and a stick of eyeliner, some cash (beri/beli) from her world, and a few candies.